Created by: kalwalt
as discussed here
Now the node has:
-
the ability to change the display size (64,128,256,512,1024)
-
hide and unhide of texture
to do:
- at the moment the data should be in the form of square matrix, as the buffer need this kind of data. how can i transform the data from a noise node or fractal node in the form of [[0.0,1.0,0.2,....ect.]] to a matrix like data? Does sverchok has some code utility to do this? the idea in pseudocode:
if data: [[....]]
convert_to_matrix >>>> [[...],[...],[...],........]
else data: [[...],[...],[...],........]
go straight
- i think there is a better way for the tex_list stuff, i'm not so smart yet with .