1. 25.08.2021 1 коммит
  2. 24.08.2021 2 коммита
    • Sergeanur's avatar
      Audio: fix PS2 ifdefs
      · 9ecca45b
      Sergeanur создал
      9ecca45b
    • Sergeanur's avatar
      Audio enhancements:
      · 38f4ea7a
      Sergeanur создал
      * redo high fps fix
      * make releasing vehicle sounds attach to entities
      * fix bug with reusing audio entity that is still being used
      * use time scale to modify sound speed
      38f4ea7a
  3. 23.08.2021 1 коммит
  4. 21.08.2021 1 коммит
  5. 20.08.2021 1 коммит
    • Sergeanur's avatar
      Audio refactoring:
      · c168786b
      Sergeanur создал
      * renamed tSound fields, added descriptions for each field
      * getting rid of term 'intensity' in favour of 'max distance'
      * renamed two cAudioManager fields
      * fix volume not being reduced for stopping sounds that are looped
      * reverse a few PS2 bits
      c168786b
  6. 18.08.2021 3 коммита
  7. 17.08.2021 2 коммита
  8. 16.08.2021 2 коммита
  9. 15.08.2021 1 коммит
  10. 12.08.2021 3 коммита
  11. 11.08.2021 2 коммита
  12. 26.07.2021 1 коммит
    • Sergeanur's avatar
      Audio changes:
      · a064b3a6
      Sergeanur создал
      - Reorder AudioCollision.cpp functions into original order
      - Add missing cAudioCollision::Reset()
      - Move cAudioCollision ctor into .h (like original)
      - Fix argument types for ped comment functions and more
      - Fix wrong names of ped comment functions
      - Fix incorrect ped comments
      - Remove getters
      - Reorder declarations of cAudioManager
      - Wrap PC only functions around ifdef
      - Add cAudioManager methods from PS2 and mobile
      a064b3a6
  13. 28.06.2021 1 коммит
  14. 27.06.2021 2 коммита
  15. 24.06.2021 6 коммитов
  16. 03.02.2021 1 коммит
  17. 21.01.2021 1 коммит
  18. 08.01.2021 1 коммит
  19. 05.01.2021 2 коммита
  20. 25.12.2020 6 коммитов