1. 24.08.2021 2 коммита
    • Sergeanur's avatar
      Audio: fix PS2 ifdefs
      · 9ecca45b
      Sergeanur создал
      9ecca45b
    • Sergeanur's avatar
      Audio enhancements:
      · 38f4ea7a
      Sergeanur создал
      * redo high fps fix
      * make releasing vehicle sounds attach to entities
      * fix bug with reusing audio entity that is still being used
      * use time scale to modify sound speed
      38f4ea7a
  2. 21.08.2021 1 коммит
  3. 20.08.2021 1 коммит
    • Sergeanur's avatar
      Audio refactoring:
      · c168786b
      Sergeanur создал
      * renamed tSound fields, added descriptions for each field
      * getting rid of term 'intensity' in favour of 'max distance'
      * renamed two cAudioManager fields
      * fix volume not being reduced for stopping sounds that are looped
      * reverse a few PS2 bits
      c168786b
  4. 18.08.2021 3 коммита
  5. 17.08.2021 1 коммит
  6. 12.08.2021 1 коммит
  7. 27.07.2021 2 коммита
  8. 26.07.2021 1 коммит
    • Sergeanur's avatar
      Audio changes:
      · a064b3a6
      Sergeanur создал
      - Reorder AudioCollision.cpp functions into original order
      - Add missing cAudioCollision::Reset()
      - Move cAudioCollision ctor into .h (like original)
      - Fix argument types for ped comment functions and more
      - Fix wrong names of ped comment functions
      - Fix incorrect ped comments
      - Remove getters
      - Reorder declarations of cAudioManager
      - Wrap PC only functions around ifdef
      - Add cAudioManager methods from PS2 and mobile
      a064b3a6
  9. 24.06.2021 4 коммита
  10. 26.02.2021 2 коммита
  11. 22.01.2021 1 коммит
  12. 21.01.2021 1 коммит
  13. 17.01.2021 1 коммит
  14. 25.12.2020 1 коммит
  15. 22.10.2020 2 коммита
  16. 19.09.2020 1 коммит
  17. 18.05.2020 1 коммит
  18. 06.05.2020 1 коммит
  19. 05.05.2020 1 коммит
  20. 28.04.2020 1 коммит
  21. 18.04.2020 1 коммит
  22. 17.04.2020 2 коммита
  23. 12.04.2020 1 коммит
  24. 09.04.2020 1 коммит
  25. 07.04.2020 1 коммит
  26. 22.03.2020 3 коммита
  27. 02.02.2020 1 коммит
  28. 25.01.2020 1 коммит
    • Sergeanur's avatar
      audio stuff
      · da253837
      Sergeanur создал
      Collision audio and police radio stuff moved to a separate cpp's like in the original code
      cPoliceRadioQueue added, code refactored correspondingly
      cAudioManager::ServiceCollisions reversed
      PlayOneShotScriptObject reversed
      cAudioScriptObject moved to AudioScriptObject.cpp
      Fixed use of numbers on non-integer types (bools, pointers)
      enum is now used for ped audio calculation
      Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
      da253837