All configurations built via AppVeyor.
For instructions on how to install and play click here
A brief list of the most noticeable changes since build 21:
Fixes
- Fixed the occasion where the visibility indicator on the HUD was stuck, due to an enemy changing relations
-
Fixed crash with the volumetric fog on R4
- There's still no volumetric fog on R4, but it doesn't crash the engine at least.
- R3, R4: Fix for dynamic wet surfaces with enabled msaa
- Fixed potential crash in occRasterizer on x64
- Correct water fogging for R2
- Fix crash on trying to get new patches info
- Fixed pause after changing game settings
- Fixed crash in CPHCommander
- Fixed game prehistory doesn't play
New options, commands and keys:
-
Added new console commands
- set_weather – allows you to set weather
- r__sunshafts_intensity – allows you to tweak sunshafts intensity
- Added command line keys:
- New ingame option:
Features and feature changes:
- Game objects testing functions replaced with game object casting (e.g. 'bool is_car' -> 'CCar* cast_Car')
- Support for Nvidia Ansel
- Engine now can read ShoC style (script) texture descriptions
-
Multithreaded THM loading
- Application should start at least two times faster!
-
CUITrackBar - Added support for value output via CUIStatic (":output_wnd" in xml)
- Check how to use here: 85ee5497
-
need_osoznanie_mode
feature support is restored- You need to modify
talk.xml
file: it must haveframe_top
andframe_bottom
tags
- You need to modify
Configurable tweaks:
-
Now the engine uses its own configuration file which allows you configure it
- Check the openxray.ltx
- Support for config-defined sun-movement
- Ability to set sun direction azimuth
-
Allow modders to configure Actor death camera
- Allowed values: firsteye, freelook, fixedlook
- Note, that the player can turn on firsteye himself if you set freelook or fixedlook
Localization:
-
Now the engine uses
openxray.xml
file to get only required translations- No need to change original Call of Pripyat resources.
- You can remove it and sort the localization as you did before.
- Polish localization (with the help of Monol337 and https://stalkerteam.pl)
- Ingame language switch
Other changes: