Persistent segmentation faults
Created by: uw5fl
Hello, dear developers. I'm experiencing constant segfaults upon exiting the game or when I'm trying to apply a mod such as SGM 2.2 previously ported to a windows version of OpenXRay. I am on Manjaro myself, so I'm using the native linux version of OpenXRay. NV proprietary, v418. 16GB RAM, GT 730M. Other specs on request, sorry can't remember the exact processor model, but one of the i7-3xxx family. The code was borrowed from AUR and compiled on december 13 this year. Thanks in advance. PS BTW, I would like to offer you my help as a programmer in case you are interested. Below goes the log for the on-game-quitting segfault. `
FATAL ERROR
[error] Expression : [error] Function : handler_base [error] File : /home/uw5fl/.cache/pacaur/openxray-git/src/xray-16/src/xrCore/xrDebug.cpp [error] Line : 839 [error] Description : segmentation fault
stack trace:
/usr/lib/xrCore.so(ZN7xrDebug10GatherInfoEPcmRK13ErrorLocationPKcS5_S5_S5+0x1db) [0x7fb3398a79db] /usr/lib/xrCore.so(ZN7xrDebug4FailERbRK13ErrorLocationPKcS5_S5_S5+0x94) [0x7fb3398a7ba4] /usr/lib/xrCore.so(+0x41098) [0x7fb3398a8098] /usr/lib/libc.so.6(+0x3bfb0) [0x7fb339380fb0] /usr/lib/libpthread.so.0(__pthread_mutex_lock+0x4) [0x7fb338a0edc4] /usr/lib/xrCore.so(_ZN4Lock5EnterEv+0x17) [0x7fb3398d8867] /usr/lib/xrCDB.so(_ZN11ISpatial_DB6removeEP8ISpatial+0x13) [0x7fb338bb5793] /usr/lib/xrCDB.so(_ZN11SpatialBase18spatial_unregisterEv+0x1f) [0x7fb338bb583f] /usr/lib/xrRender_GL.so(+0x14ac8f) [0x7fb333a07c8f] /usr/lib/xrRender_GL.so(+0x14b479) [0x7fb333a08479] /usr/lib/xrRender_GL.so(+0xf16a8) [0x7fb3339ae6a8] /usr/lib/xrRender_GL.so(+0xa57e5) [0x7fb3339627e5] /usr/lib/libc.so.6(__cxa_finalize+0xce) [0x7fb339383cae] /usr/lib/xrRender_GL.so(+0x2a548) [0x7fb3338e7548] `