Коммит d5fb8493 создал по автору xottab-duty's avatar xottab-duty
Просмотр файлов

xrEngine/xr_level_controller.cpp: formatting

владелец e226d848
......@@ -22,129 +22,130 @@ struct action_binding_desc
static action_binding_desc g_action_bindings[bindings_count];
// clang-format off
game_action actions[] = {
{ "look_around", kLOOK_AROUND, _both }, // gamepad
{ "left", kLEFT, _both },
{ "right", kRIGHT, _both },
{ "up", kUP, _both },
{ "down", kDOWN, _both },
{ "move_around", kMOVE_AROUND, _both }, // gamepad
{ "forward", kFWD, _both },
{ "back", kBACK, _both },
{ "lstrafe", kL_STRAFE, _both },
{ "rstrafe", kR_STRAFE, _both },
{ "llookout", kL_LOOKOUT, _both },
{ "rlookout", kR_LOOKOUT, _both },
{ "jump", kJUMP, _both },
{ "crouch", kCROUCH, _both },
{ "crouch_toggle", kCROUCH_TOGGLE, _both },
{ "accel", kACCEL, _both },
{ "sprint_toggle", kSPRINT_TOGGLE, _both },
{ "turn_engine", kENGINE, _sp},
{ "cam_1", kCAM_1, _both },
{ "cam_2", kCAM_2, _both },
{ "cam_3", kCAM_3, _both },
{ "cam_4", kCAM_4, _both},
{ "cam_zoom_in", kCAM_ZOOM_IN, _both },
{ "cam_zoom_out", kCAM_ZOOM_OUT, _both },
{ "cam_autoaim", kCAM_AUTOAIM, _sp },
{ "torch", kTORCH, _both },
{ "night_vision", kNIGHT_VISION, _both },
{ "show_detector", kDETECTOR, _sp },
{ "wpn_1", kWPN_1, _both },
{ "wpn_2", kWPN_2, _both },
{ "wpn_3", kWPN_3, _both },
{ "wpn_4", kWPN_4, _both },
{ "wpn_5", kWPN_5, _both },
{ "wpn_6", kWPN_6, _both },
{ "artefact", kARTEFACT, _both /*_mp*/ },
{ "wpn_next", kWPN_NEXT, _both }, // means next ammo type
{ "wpn_fire", kWPN_FIRE, _both },
{ "wpn_zoom", kWPN_ZOOM, _both },
{ "wpn_zoom_inc", kWPN_ZOOM_INC, _both },
{ "wpn_zoom_dec", kWPN_ZOOM_DEC, _both },
{ "wpn_reload", kWPN_RELOAD, _both },
{ "wpn_func", kWPN_FUNC, _both },
{ "wpn_firemode_prev", kWPN_FIREMODE_PREV, _both },
{ "wpn_firemode_next", kWPN_FIREMODE_NEXT, _both },
{ "pause", kPAUSE, _both },
{ "drop", kDROP, _both },
{ "use", kUSE, _both },
{ "scores", kSCORES, _both },
{ "chat", kCHAT, _mp },
{ "chat_team", kCHAT_TEAM, _mp },
{ "screenshot", kSCREENSHOT, _both },
{ "enter", kENTER, _both },
{ "quit", kQUIT, _both },
{ "console", kCONSOLE, _both },
{ "inventory", kINVENTORY, _both },
{ "buy_menu", kBUY, _mp },
{ "skin_menu", kSKIN, _mp },
{ "team_menu", kTEAM, _mp },
{ "active_jobs", kACTIVE_JOBS, _sp },
{ "map", kMAP, _both },
{ "contacts", kCONTACTS, _sp },
{ "ext_1", kEXT_1, _both },
{ "vote_begin", kVOTE_BEGIN, _mp },
{ "show_admin_menu", kSHOW_ADMIN_MENU, _mp },
{ "vote", kVOTE, _mp },
{ "vote_yes", kVOTEYES, _mp },
{ "vote_no", kVOTENO, _mp },
{ "next_slot", kNEXT_SLOT, _both },
{ "prev_slot", kPREV_SLOT, _both },
{ "speech_menu_0", kSPEECH_MENU_0, _mp },
{ "speech_menu_1", kSPEECH_MENU_1, _mp },
{ "speech_menu_2", kSPEECH_MENU_2, _mp },
{ "speech_menu_3", kSPEECH_MENU_3, _mp },
{ "speech_menu_4", kSPEECH_MENU_4, _mp },
{ "speech_menu_5", kSPEECH_MENU_5, _mp },
{ "speech_menu_6", kSPEECH_MENU_6, _mp },
{ "speech_menu_7", kSPEECH_MENU_7, _mp },
{ "speech_menu_8", kSPEECH_MENU_8, _mp },
{ "speech_menu_9", kSPEECH_MENU_9, _mp },
{ "use_bandage", kUSE_BANDAGE, _sp },
{ "use_medkit", kUSE_MEDKIT, _sp },
{ "quick_use_1", kQUICK_USE_1, _both },
{ "quick_use_2", kQUICK_USE_2, _both },
{ "quick_use_3", kQUICK_USE_3, _both },
{ "quick_use_4", kQUICK_USE_4, _both },
{ "quick_save", kQUICK_SAVE, _sp },
{ "quick_load", kQUICK_LOAD, _sp },
{ "alife_command", kALIFE_CMD, _sp },
{ "custom1", kCUSTOM1, _sp },
{ "custom2", kCUSTOM2, _sp },
{ "custom3", kCUSTOM3, _sp },
{ "custom4", kCUSTOM4, _sp },
{ "custom5", kCUSTOM5, _sp },
{ "custom6", kCUSTOM6, _sp },
{ "custom7", kCUSTOM7, _sp },
{ "custom8", kCUSTOM8, _sp },
{ "custom9", kCUSTOM9, _sp },
{ "custom10", kCUSTOM10, _sp },
{ "custom11", kCUSTOM11, _sp },
{ "custom12", kCUSTOM12, _sp },
{ "custom13", kCUSTOM13, _sp },
{ "custom14", kCUSTOM14, _sp },
{ "custom15", kCUSTOM15, _sp },
{ "kick", kKICK, _sp },
{ "editor", kEDITOR, _both },
game_action actions[] =
{
{ "look_around", kLOOK_AROUND, _both }, // gamepad
{ "left", kLEFT, _both },
{ "right", kRIGHT, _both },
{ "up", kUP, _both },
{ "down", kDOWN, _both },
{ "move_around", kMOVE_AROUND, _both }, // gamepad
{ "forward", kFWD, _both },
{ "back", kBACK, _both },
{ "lstrafe", kL_STRAFE, _both },
{ "rstrafe", kR_STRAFE, _both },
{ "llookout", kL_LOOKOUT, _both },
{ "rlookout", kR_LOOKOUT, _both },
{ "jump", kJUMP, _both },
{ "crouch", kCROUCH, _both },
{ "crouch_toggle", kCROUCH_TOGGLE, _both },
{ "accel", kACCEL, _both },
{ "sprint_toggle", kSPRINT_TOGGLE, _both },
{ "turn_engine", kENGINE, _sp},
{ "cam_1", kCAM_1, _both },
{ "cam_2", kCAM_2, _both },
{ "cam_3", kCAM_3, _both },
{ "cam_4", kCAM_4, _both},
{ "cam_zoom_in", kCAM_ZOOM_IN, _both },
{ "cam_zoom_out", kCAM_ZOOM_OUT, _both },
{ "cam_autoaim", kCAM_AUTOAIM, _sp },
{ "torch", kTORCH, _both },
{ "night_vision", kNIGHT_VISION, _both },
{ "show_detector", kDETECTOR, _sp },
{ "wpn_1", kWPN_1, _both },
{ "wpn_2", kWPN_2, _both },
{ "wpn_3", kWPN_3, _both },
{ "wpn_4", kWPN_4, _both },
{ "wpn_5", kWPN_5, _both },
{ "wpn_6", kWPN_6, _both },
{ "artefact", kARTEFACT, _both /*_mp*/ },
{ "wpn_next", kWPN_NEXT, _both }, // means next ammo type
{ "wpn_fire", kWPN_FIRE, _both },
{ "wpn_zoom", kWPN_ZOOM, _both },
{ "wpn_zoom_inc", kWPN_ZOOM_INC, _both },
{ "wpn_zoom_dec", kWPN_ZOOM_DEC, _both },
{ "wpn_reload", kWPN_RELOAD, _both },
{ "wpn_func", kWPN_FUNC, _both },
{ "wpn_firemode_prev", kWPN_FIREMODE_PREV, _both },
{ "wpn_firemode_next", kWPN_FIREMODE_NEXT, _both },
{ "pause", kPAUSE, _both },
{ "drop", kDROP, _both },
{ "use", kUSE, _both },
{ "scores", kSCORES, _both },
{ "chat", kCHAT, _mp },
{ "chat_team", kCHAT_TEAM, _mp },
{ "screenshot", kSCREENSHOT, _both },
{ "enter", kENTER, _both },
{ "quit", kQUIT, _both },
{ "console", kCONSOLE, _both },
{ "inventory", kINVENTORY, _both },
{ "buy_menu", kBUY, _mp },
{ "skin_menu", kSKIN, _mp },
{ "team_menu", kTEAM, _mp },
{ "active_jobs", kACTIVE_JOBS, _sp },
{ "map", kMAP, _both },
{ "contacts", kCONTACTS, _sp },
{ "ext_1", kEXT_1, _both },
{ "vote_begin", kVOTE_BEGIN, _mp },
{ "show_admin_menu", kSHOW_ADMIN_MENU, _mp },
{ "vote", kVOTE, _mp },
{ "vote_yes", kVOTEYES, _mp },
{ "vote_no", kVOTENO, _mp },
{ "next_slot", kNEXT_SLOT, _both },
{ "prev_slot", kPREV_SLOT, _both },
{ "speech_menu_0", kSPEECH_MENU_0, _mp },
{ "speech_menu_1", kSPEECH_MENU_1, _mp },
{ "speech_menu_2", kSPEECH_MENU_2, _mp },
{ "speech_menu_3", kSPEECH_MENU_3, _mp },
{ "speech_menu_4", kSPEECH_MENU_4, _mp },
{ "speech_menu_5", kSPEECH_MENU_5, _mp },
{ "speech_menu_6", kSPEECH_MENU_6, _mp },
{ "speech_menu_7", kSPEECH_MENU_7, _mp },
{ "speech_menu_8", kSPEECH_MENU_8, _mp },
{ "speech_menu_9", kSPEECH_MENU_9, _mp },
{ "use_bandage", kUSE_BANDAGE, _sp },
{ "use_medkit", kUSE_MEDKIT, _sp },
{ "quick_use_1", kQUICK_USE_1, _both },
{ "quick_use_2", kQUICK_USE_2, _both },
{ "quick_use_3", kQUICK_USE_3, _both },
{ "quick_use_4", kQUICK_USE_4, _both },
{ "quick_save", kQUICK_SAVE, _sp },
{ "quick_load", kQUICK_LOAD, _sp },
{ "alife_command", kALIFE_CMD, _sp },
{ "custom1", kCUSTOM1, _sp },
{ "custom2", kCUSTOM2, _sp },
{ "custom3", kCUSTOM3, _sp },
{ "custom4", kCUSTOM4, _sp },
{ "custom5", kCUSTOM5, _sp },
{ "custom6", kCUSTOM6, _sp },
{ "custom7", kCUSTOM7, _sp },
{ "custom8", kCUSTOM8, _sp },
{ "custom9", kCUSTOM9, _sp },
{ "custom10", kCUSTOM10, _sp },
{ "custom11", kCUSTOM11, _sp },
{ "custom12", kCUSTOM12, _sp },
{ "custom13", kCUSTOM13, _sp },
{ "custom14", kCUSTOM14, _sp },
{ "custom15", kCUSTOM15, _sp },
{ "kick", kKICK, _sp },
{ "editor", kEDITOR, _both },
// Contextual actions:
// UI
......@@ -196,7 +197,7 @@ game_action actions[] = {
{ "talk_log_scroll_up", kTALK_LOG_SCROLL_UP, _sp, EKeyContext::Talk },
{ "talk_log_scroll_down", kTALK_LOG_SCROLL_DOWN, _sp, EKeyContext::Talk },
{ nullptr, kLASTACTION, _both }
{ nullptr, kLASTACTION, _both }
};
keyboard_key keyboards[] =
......@@ -518,7 +519,7 @@ keyboard_key keyboards[] =
{ "gpAXIS_TRIGGER_LEFT", XR_CONTROLLER_AXIS_TRIGGER_LEFT, "Left Trigger" },
{ "gpAXIS_TRIGGER_RIGHT", XR_CONTROLLER_AXIS_TRIGGER_RIGHT, "Right Trigger" },
{ nullptr, -1, "(null)" }
{ nullptr, -1, "(null)" }
};
// clang-format on
......@@ -937,34 +938,35 @@ class CCC_DefControls : public CCC_UnBindAll
int keys[bindtypes_count];
};
// clang-format off
constexpr static binding predefined_bindings[] =
{
{ kLOOK_AROUND, { SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_AXIS_RIGHT } },
{ kMOVE_AROUND, { SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_AXIS_LEFT } },
{ kLOOK_AROUND, { SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_AXIS_RIGHT } },
{ kMOVE_AROUND, { SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_AXIS_LEFT } },
{ kWPN_FIRE, { MOUSE_1, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_AXIS_TRIGGER_RIGHT } },
{ kWPN_ZOOM, { MOUSE_2, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_AXIS_TRIGGER_LEFT } },
{ kWPN_FIRE, { MOUSE_1, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_AXIS_TRIGGER_RIGHT } },
{ kWPN_ZOOM, { MOUSE_2, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_AXIS_TRIGGER_LEFT } },
{ kINVENTORY, { SDL_SCANCODE_I, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_RIGHTSHOULDER } },
{ kACTIVE_JOBS, { SDL_SCANCODE_P, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_LEFTSHOULDER } },
{ kMAP, { SDL_SCANCODE_M, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_INVALID } },
{ kCONTACTS, { SDL_SCANCODE_H, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_INVALID } },
{ kINVENTORY, { SDL_SCANCODE_I, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_RIGHTSHOULDER } },
{ kACTIVE_JOBS, { SDL_SCANCODE_P, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_LEFTSHOULDER } },
{ kMAP, { SDL_SCANCODE_M, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_INVALID } },
{ kCONTACTS, { SDL_SCANCODE_H, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_INVALID } },
{ kJUMP, { SDL_SCANCODE_SPACE, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_A } },
{ kCROUCH_TOGGLE, { SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_B } },
{ kWPN_RELOAD, { SDL_SCANCODE_R, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_X } },
{ kUSE, { SDL_SCANCODE_F, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_Y } },
{ kJUMP, { SDL_SCANCODE_SPACE, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_A } },
{ kCROUCH_TOGGLE, { SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_B } },
{ kWPN_RELOAD, { SDL_SCANCODE_R, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_X } },
{ kUSE, { SDL_SCANCODE_F, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_Y } },
{ kTORCH, { SDL_SCANCODE_L, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_RIGHTSTICK } },
{ kSCORES, { SDL_SCANCODE_TAB, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_LEFTSTICK } },
{ kTORCH, { SDL_SCANCODE_L, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_RIGHTSTICK } },
{ kSCORES, { SDL_SCANCODE_TAB, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_LEFTSTICK } },
{ kENTER, { SDL_SCANCODE_RETURN, SDL_SCANCODE_KP_ENTER, XR_CONTROLLER_BUTTON_START } },
{ kQUIT, { SDL_SCANCODE_ESCAPE, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_BACK } },
{ kENTER, { SDL_SCANCODE_RETURN, SDL_SCANCODE_KP_ENTER, XR_CONTROLLER_BUTTON_START } },
{ kQUIT, { SDL_SCANCODE_ESCAPE, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_BACK } },
{ kQUICK_USE_1, { SDL_SCANCODE_F1, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_DPAD_UP } },
{ kQUICK_USE_2, { SDL_SCANCODE_F2, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_DPAD_LEFT } },
{ kQUICK_USE_3, { SDL_SCANCODE_F3, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_DPAD_RIGHT } },
{ kQUICK_USE_4, { SDL_SCANCODE_F4, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_DPAD_DOWN } },
{ kQUICK_USE_1, { SDL_SCANCODE_F1, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_DPAD_UP } },
{ kQUICK_USE_2, { SDL_SCANCODE_F2, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_DPAD_LEFT } },
{ kQUICK_USE_3, { SDL_SCANCODE_F3, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_DPAD_RIGHT } },
{ kQUICK_USE_4, { SDL_SCANCODE_F4, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_DPAD_DOWN } },
// Contextual actions:
// UI
......@@ -1018,6 +1020,7 @@ class CCC_DefControls : public CCC_UnBindAll
{ kEDITOR, { SDL_SCANCODE_F10, SDL_SCANCODE_UNKNOWN, XR_CONTROLLER_BUTTON_INVALID } },
};
// clang-format on
public:
CCC_DefControls(LPCSTR n) : CCC_UnBindAll(n) {}
......
Поддерживает Markdown
0% или .
You are about to add 0 people to the discussion. Proceed with caution.
Сначала завершите редактирование этого сообщения!
Пожалуйста, зарегистрируйтесь или чтобы прокомментировать