- 16.06.2020 4 коммита
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Ilya Portnov создал
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Ilya Portnov создал
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Ilya Portnov создал
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Ilya Portnov создал
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- 14.06.2020 1 коммит
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- 13.06.2020 3 коммита
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Durman создал
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Ilya V. Portnov создал
* "Extend Curve" node. * "Extend curve" documentation. * "Extend curve" icon.
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- 12.06.2020 1 коммит
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Durman создал
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- 11.06.2020 5 коммитов
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Ilya Portnov создал
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Durman создал
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Durman создал
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Durman создал
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durman создал
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- 10.06.2020 6 коммитов
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Ilya Portnov создал
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Ilya V. Portnov создал
* Ellipse curve. * "Ellipse curve" node. * Updates. * Add "centering" parameter. * "ellipse curve" node documentation.
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Ilya Portnov создал
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- 09.06.2020 2 коммита
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Punya Aachman создал
* Added "Receive From Socar" generator (ext) node * Added icon for "Receive From Sorcar" node * Used ast.literal_eval in "Receive From Sorcar"node * Added rst docs for "Receive From Sorcar" node * Updated generators_extended_index.rst * Improve "Receive From Sorcar" node * Minor code fix * Updated "Receive From Sorcar" node: mask outputs * Added utility module to generate Sorcar logo * Fixed "Receive From Sorcar" node: set mask values * Updated "Receive From Sorcar" node docs (rst) * Review changes: comments, tooltips, syntax
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- 08.06.2020 4 коммита
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Ilya V. Portnov создал
* "Track normal" algorithm for "zero twist frame" node. refs #3306. * Update documentation.
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Ilya V. Portnov создал
* "Track normal" algorigthm for "Extrude Curve along Curve" refs #3306. * Update documentation.
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- 07.06.2020 12 коммитов
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Ilya Portnov создал
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Ilya Portnov создал
https://gist.github.com/portnov/71d5abd53d730698a2d51488fad91f9f TypeError: can't multiply sequence by non-int of type 'numpy.float64'
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Durman создал
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Dealga McArdle создал
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Durman создал
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Durman создал
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Городецкий Никита Сергеевич создал
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Городецкий Никита Сергеевич создал
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Городецкий Никита Сергеевич создал
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Городецкий Никита Сергеевич создал
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- 06.06.2020 2 коммита
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Dealga McArdle создал
* show it works * show what is needed * store location_theta anyway * add dynamic stuff to easing func * change default * offset from the shader! (#3315) * resolves color data * remove dead code * remove sv_update no need for it * Adjust waveform viewer (#3317) * yes * fixes broken part.. now to fix ExceptionBGL * update * resolve no_lexer * fixes bgl exception locaiton * adjust stuff * fixes waveform :wq * remove redundant sv_update : wq * show it works * adds different location of shader * replace in lite too * this breaks things a little * this breaks things a little 2 * adjusts the texture viewer proper * hint at further abstraction * remove batch generator into utils * further sanitizing * viewer 2d ui love (#3320) * backround done * it works * cleanup Co-authored-by:
Victor Doval <10011941+vicdoval@users.noreply.github.com> -
nikitron создал
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