Created by: zeffii
adds new primitive to shaderlib2d
add_rect_outline(self, x, y, w, h, thickness, direction, color)
f.add_rect_outline(0, 0, 8, 4, 2.0, "both", black) f.add_rect_outline(10, 0, 8, 4, 1.0, "inside", black) f.add_rect_outline(22, 0, 8, 4, 2.0, "outside", black)