Created by: vicdoval
Nearest Point on Mesh New node that replaces bvh_nearest, with: More stability: a safe check added to prevent blender to crash, Distance input for nearest in range mode. Nearest in range mode auto cleaning results. Multilevel recursion node.
Used as skin-wrap modifier
Determine which polygons are nearer than a distance:
Placing objects on mesh
Preflight checklist
Put an x letter in each brackets when you're done this item:
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Code changes complete. -
Code documentation complete. -
Documentation for users complete (or not required, if user never sees these changes). -
Manual testing done. -
Unit-tests implemented. -
Ready for merge.