Created by: vicdoval
This node will split a edges mesh in different poly-lines (sorted lists of vertices).
For a simple use is similar to Separate Loose + Vertices Sort by connection with find limits
But also works for more complex edge-nets
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Code changes complete. -
Code documentation complete. -
Documentation for users complete (or not required, if user never sees these changes). -
Manual testing done. -
Unit-tests implemented. -
Ready for merge.