Created by: DolphinDream
Add timer node to manage elapsed/remaining time via start, pause, stop, reset operations. (useful for triggering and handling all kinds of animations*)
Note: in this case animation does not pertain to solely altering translations, rotations, colors properties etc.. it can also apply to handling the generation of new geometry, triggering a sequence of processing of other nodes (e.g. the node can be used as decision switch in the node tree during playback).
The node operations can be set externally via input node.
Put an x letter in each brackets when you're done this item:
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Code changes complete. -
Code documentation complete. -
Documentation for users complete (or not required, if user never sees these changes). -
Manual testing done. -
Unit-tests implemented. -
Ready for merge.