Created by: vicdoval
We deserve it.
Using the mythical hack of using a RGB node, in this case inside a node_group.
The node uses node_id to track its related curve and to delete the shader node if the SV node is deleted.
Disclaimer: The changing of the curve does not update the node, you have to click update or any other Sverchok trigger
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Code changes complete. -
Code documentation complete. -
Documentation for users complete (or not required, if user never sees these changes). -
Manual testing done. -
Unit-tests implemented. -
Ready for merge.