Created by: vicdoval
The Cast modifier shifts the shape of a mesh towards a predefined shape (sphere, cylinder, prism, UV Sphere).
Mimics and expands the Blender Cast Modifier (https://docs.blender.org/manual/en/latest/modeling/modifiers/deform/cast.html).
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Code changes complete. -
Code documentation complete. -
Documentation for users complete (or not required, if user never sees these changes). -
Manual testing done. -
Unit-tests implemented. -
Ready for merge.