Created by: Durman
Addressed problem description
Continue of experiments from here: #2218
In this time I would like to create very simple node which just takes X Y coordinates of given mesh and creates UV map from them. It will be already useful for 2d meshes but for 3d mesh unwrapping nodes are required (not in this PR).
Preflight checklist
-
Code changes complete. -
Code documentation complete. -
Documentation for users complete. -
Manual testing done. -
Ready for merge.