Created by: ly29
- Voronoi2D node, but only edges and vertices. A clipping option to deal with edges. (But you can bake and then create in blender, needs to be fixed)
- Delaunay (only faces, but you can bake, needs to be fixed)
- Area node can handle many objects
- Max and min in math node
- VectorMath: Vector and scalar noise by vector location from blender mathutils noise, cell and standard noise (perlin)
- VectorMath: Angle, get the Angle between two vectors, function from blender api,