Created by: portnov
This node converts vertex selection mask into selection coefficients, with falloff modes similar to usual Blender's "proportional edit" mode. For vertices selected by mask coefficient will be 1.0; for vertices which are too far coefficient will be 0.0.
So usual usage is:
- select something manually or by "Select mesh elements" node
- Pass selection to "proportional edit" node
- Pass coefficients to Move, or to Extrude, or whatever else.
Documentation is pending.