Created by: kalwalt
I added the functionality of transfer the data pixels texture to the internal blender image viewer. I created also a image ui utility file sv_image.py
for transfer pixels array, in this way compacting the Texture viewer node. and so as well code could be reused.
Added also custom tex size label (see draw_label func)
I think also to delete the the color mod selection in the properties panel. the initial idea was to save an image, from the node itself, in a different color image format from the original. But since we can transfer to the image viewer, this option has not much sense for me.
@zeffii you were saying also something about updateNode
see here
use a wrapper for updateNode like in the Turbulence node. def changeMode(self, context):
call self.process() at the end of your wrapper if the code inside the wrapper didn't already cause a process call.
can you explain me which property need this?