Mesh Viewer 2D is broken on osX, shader compile error
Created by: enzyme69

2020-08-25 10:58:36,292 [ERROR] sverchok.core.update_system: Node Viewer 2D had exception: Shader Compile Error, see console for more details
Traceback (most recent call last):
File "/Users/jimmygunawan/Library/Application Support/Blender/2.83/scripts/addons/sverchok-master/core/update_system.py", line 383, in do_update_general
node.process()
File "/Users/jimmygunawan/Library/Application Support/Blender/2.83/scripts/addons/sverchok-master/nodes/viz/viewer_2d.py", line 813, in process
geom = generate_mesh_geom(config, vecs)
File "/Users/jimmygunawan/Library/Application Support/Blender/2.83/scripts/addons/sverchok-master/nodes/viz/viewer_2d.py", line 478, in generate_mesh_geom
config.v_shader = get_2d_smooth_color_shader()
File "/Users/jimmygunawan/Library/Application Support/Blender/2.83/scripts/addons/sverchok-master/nodes/viz/viewer_2d.py", line 156, in get_2d_smooth_color_shader
return gpu.types.GPUShader(smooth_2d_vertex_shader, smooth_2d_fragment_shader)
Exception: Shader Compile Error, see console for more details
EVENT: node_property_update IN: SvIcosphereNode INSTANCE: IcoSphere
GPUShader: compile error:
ERROR: 0:33: Use of undeclared identifier 'gl_FragColor'
2020-08-25 10:58:36,327 [ERROR] sverchok.core.update_system: Node Viewer 2D had exception: Shader Compile Error, see console for more details
Traceback (most recent call last):
File "/Users/jimmygunawan/Library/Application Support/Blender/2.83/scripts/addons/sverchok-master/core/update_system.py", line 383, in do_update_general
node.process()
File "/Users/jimmygunawan/Library/Application Support/Blender/2.83/scripts/addons/sverchok-master/nodes/viz/viewer_2d.py", line 813, in process
geom = generate_mesh_geom(config, vecs)
File "/Users/jimmygunawan/Library/Application Support/Blender/2.83/scripts/addons/sverchok-master/nodes/viz/viewer_2d.py", line 478, in generate_mesh_geom
config.v_shader = get_2d_smooth_color_shader()
File "/Users/jimmygunawan/Library/Application Support/Blender/2.83/scripts/addons/sverchok-master/nodes/viz/viewer_2d.py", line 156, in get_2d_smooth_color_shader
return gpu.types.GPUShader(smooth_2d_vertex_shader, smooth_2d_fragment_shader)
Exception: Shader Compile Error, see console for more details