Mesh generators and objects
Created by: Durman
#2647
The situation is that most of generators don't take parameters on object level.
Only parameters of first object are taking in account.
It's logically not correct. I can't claim that it is useful for all generators but for some of them it should be. For example line generator I found useful for generation edges. On the picture I tried to recreate edges of NGon but instead got separate edges.
It would be nice to achieve some convention about what is proper way for mesh generation.