- 03.04.2021 1 коммит
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Victor Doval создал
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- 02.04.2021 7 коммитов
- 01.04.2021 6 коммитов
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nikitronn создал
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- 31.03.2021 2 коммита
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Victor Doval создал
There as a trouble of creating itertools iterators from other iterator items... change one of the to regular matching strategy
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- 30.03.2021 2 коммита
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Victor Doval создал
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Victor Doval создал
* Random Points on Mesh Numpy Implementation * Rondom points on Edges + viewer map attribute * performace fix * Edges mode docs
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- 28.03.2021 5 коммитов
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Victor Doval создал
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Victor Doval создал
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- 27.03.2021 1 коммит
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Victor Doval создал
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- 24.03.2021 2 коммита
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Victor Doval создал
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Victor Doval создал
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- 19.03.2021 4 коммита
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DolphinDream создал
- The new node now has modes that let you select the format of output the rotation component (Quaternion, Axis-Angle and Euler Angles). - Also the node utilizes the Angle Units feature so the angle (by default set to DEGREES) can be changed to other units via Property Panel. - Add documentation
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DolphinDream создал
Add "Outside Points" socket to output the points outside the mesh. Renamed the original output vert socekt as "Inside Points" Note: due to renaming and adding extra socket this is a semi-hack implementation to avoid having to create an MK2 version.
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- 18.03.2021 3 коммита
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Dealga McArdle создал
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Dealga McArdle создал
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Victor Doval создал
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- 17.03.2021 1 коммит
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Victor Doval создал
Multilevel Recusion fasion. Output numpy option. End_ point property to avoid doubled begining-end vertex on cyclic geometries
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- 16.03.2021 1 коммит
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- 15.03.2021 3 коммита
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Victor Doval создал
* Support for Docs linking * Support for custom menu * Support for examples * support for examples folders with spaces * support for one-click update * extra_addons download from settings * download bugfix * json test fix
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- 14.03.2021 2 коммита
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DolphinDream создал
- add icons to the constrains layout nodes (width, height, aspect) - add node alignment within columns/bins (left, center, right) - var renaming, cleanup, comments - add logging debug instead of prints - add try/catch for spawning to avoid crashes - add try/catch for removal of spawned nodes to avoid (though this crash may be due to accessing already deallocated memory): needs further investigation or recoding - add feature to view all nodes (button in property panel) which calls "view all" nodes - speedup the binpacking using binary search for the optimal height instead of brute force search incrementing the height - add info to display (Property Panel) the displayed nodes, total nodes and hidden nodes (e.g. dependent nodes) - fix the binpacking to take the node spacing into account (leads to better matching of the desired grid width/height/aspect constraints). - take the DPI factor into account for all node spacing/locations (retina display fix) - allow the subcategories nodes to be also be displayed (e.g. Curve @ Nurbs)
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DolphinDream создал
- show objects in collection hierarchy - show only visible objects - sort objects by name
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