update gl drawing info from nodetree (#4115)
* step one, it's a nodetree function, not node specific * remove all calls to old get_and_set_gl_scale_info * remove function get_and_set_gl_scale_info * elaborate update_gl_scale_info docstring * time to cleanup * adjust comment reflects intent * calling get_dpi_factor here may be sufficient * restage * remove props that are not used * make them use the same code
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