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Dealga McArdle создал
* get_bpy_data_from_name * add func call to sockets.py * fix snlite * this was a dud layout call * test other way around * add error * try this.. * PolyLine viewer has Curve filter in object selector! * Add comment for tomorrow * remove space * test fix snlite plugin * test * resolve fcurve node fuzzy for now * remove commented out code * collection picker works fine * remove commented * modify multi_exec * add sv_setattr_with_throttle * refurbish snfunctor b * missing colon * As string * verbose error message * remove typo * add back some debug info in TE plugin * resolve reload from TE * add prelim pack/unpack pointer prop * texture_displace and texture_evaluate * texture_displace prop_search * texture displace mk2 * texture displace mk2 (with pointer prop) * getter returns None if not found * migration fixed * old node to old nodes * texture evaluate mk2 (with pointer property) * resolve docs * resolve docs 2 * doc string correction * add entry for snfunctor b - hope this is not a waste of time * update functor doc * script plugin TE now properly reloads snfunctor b * prepare snfunctor by for procedural recreation of text without name * add full iojson path * i have the feeling this node is not worth it.. * supports snb now * snfunctor code is not ideal, but works * remove SvScriptNode v1 from iojson * make start to add image.py to json/ poinerprop * no need to pass this around * import io_pointer_helpers * test * add comment * --comment * filter out dead nodes * less chaotic * start breaking profilemk3 * add suggestion for post merge * tested sugestion, works.. pushing anyway * minor fstring commit * add fuzzysearcg to profile mk3 * further pfmk3 migration.. not complete * small fix * no point storing it * i doubt this will work.. * hides behind chair * if this fixes it...there's a bigger problem * yikes.. * travis missed this python syntax * starting to become alergic * add back old code to see diff * may update node prior to anything * can we autoset on load? * test adding pointer remap function to upgrade_pointer_dict in upgrad_node * typo * a little broader catching * ok. seems logical now * use old code instead? * deeper debug * comment buggly code * not sure why json exported from test is different than manual export * register class langweilig * overwrite profile_ref.blend.gz * add another json to blacklist, profilebuilding * add debug for show * use info instead * jiggle intersecting_planes demo * fix ending early * revert profile_mk3 * revert profile_ref.blend.gz * remove files * Add * Prop search v4 profile mk3 only (#3173) * test * test2 * add debug statement * trigger travis * revert also sockets.py * test minimal change * test minimal test 2 * add skip props for json tests * upgrade those nodes that are being linked. * why?! * this nodes was using update still * explain this function * fix the load from TE * this file is unchanged * update text out mk2 to file_pointer * more robust * add correct boilerplate * reuse this func * try text IN mk2 upgrade * update txtviewrlite * use correct prop_search destination * address datablock renaming, updatefunc not called.. * do some nasty fix for hot-renaming * update TE plugin for pfmk3 * uuuuhhhhhmmmm * minimal fix.. i think * blind fix... * revert pfmk3 * revert pfmk3 fx2 * add hacks (#3181) * typoviewer test * missing types * set type to VectorFont * add start of mesh_eval ptr upgrade * experiment with mesh_eval * only add update * use prop_search on pointer * use prop_search on pointer 2 * add better comment * slightly less offensive intervention * lazy bug * add some info logging for autorename * remove commented out code * commit first asset_prop mk2 * add new file * update classname * split these statements into unique functions * wooop * add docs * add file * update docs * add cheeky msg * implement pointer for all but GP * neat feature * permit full use of pointer * add comment * small ui cleanup * move GP section of get_asset_propmk2 to ptr * this is no longer needed * looks like this can't be prop_search directly * use strprop for gp_layer * ok.. it's not great, but better than broken * add node_remote_mk2 * introduce mk2 code, pointers only * bugfux * syntax fix * bl_idname must be lowercase? * this doesn't work.. nodetrees cant be a pointer/cm why?! * nodegroup and node don't work as pointer * unless all datablocks are of the same inherited type.. * no substantial changes except get_bpy_data_from_name * use factory instead * should work now * Add nodetremote doc Co-authored-by:
Victor Doval <10011941+vicdoval@users.noreply.github.com>e3fc7a5d