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Nikitos создал
drawWorld draws <text> nodes itself (measure on change, glyphs in walk order); static tilemap layers and particle emitters write into the batch via drawTiles/drawParticles; drawUI renders ui.label/ui.panel with a C-side HUD text queue shared with JS callers; widget ticks pick anchor, container and theme candidates with a native filter. Adds $.debug.memory(). native_passes_test covers all of it byte for byte. Release, 2000: text 7.2 -> 1.8 ms, ui.label 4.7 -> 2.7, tilemap 1.9 -> 1.0, particles 3.2 -> 2.3. Co-Authored-By:
Claude Opus 5.5 <noreply@anthropic.com>744548ec