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Vibration_aurora
Plugin for vibration motor control on Aurora OS devices. The plugin is an implementation vibration.
Usage example:
Vibration.vibrate();
Contents
- Plugin description
- Installation and build
- Detailed description
- Information about branches
- Known errors
- Compatibility
- Terms of use and participation in development
Installation and build
To use the plugin, you need to modify the .spec
file.:
BuildRequires: pkgconfig(Qt5Core)
BuildRequires: pkgconfig(Qt5Feedback)
You also need to enable Qt support in aurora/main.cpp
:
#include <flutter/flutter_aurora.h>
#include <flutter/flutter_compatibility_qt.h> // Add for Qt
#include "generated_plugin_registrant.h"
int main(int argc, char* argv[]) {
aurora::Initialize(argc, argv);
aurora::EnableQtCompatibility(); // Add for Qt
aurora::RegisterPlugins();
aurora::Launch();
return 0;
}
Add the plugin depending on the target application in the pubspec.yaml
file:
dependencies:
vibration: ^3.1.3
vibration_aurora:
git:
url: https://developer.auroraos.ru/git/flutter/flutter-community-plugins/vibration_aurora
And update the dependencies:
flutter-aurora pub get
Detailed description
The plugin implements the functions of the vibration plugin.
hasVibrator
Check if the target device has vibration capabilities.
await Vibration.hasVibrator();
hasAmplitudeControl
Check if possibility of controlling the amplitude. Returns a value similar to hasVibrator()
await Vibration.hasAmplitudeControl();
hasCustomVibrationsSupport
Check if possibility of set duration of vibration. Returns a value similar to hasVibrator()
await Vibration.hasCustomVibrationsSupport();
vibrate
A method for controlling device vibration.
Arguments
-
duration
- Duration of vibration in ms. The default is 500 ms. -
amplitude
- The amplitude of vibration. Range is 1 to 255. The default is 1. -
effect
- Predefined vibration effect. Redefines vibration effects.
Vibration with amplitude and duration
Vibration.vibrate(duration: 2000, amplitude: 255);
Vibration with effect
VibrationAurora().vibrate(effect: VibrateEffect.press);
Vibration effects
VibrateEffect.press
VibrateEffect.release
VibrateEffect.pressWeak
VibrateEffect.releaseWeak
VibrateEffect.pressStrong
VibrateEffect.releaseStrong
VibrateEffect.dragStart
VibrateEffect.dragDropInZone
VibrateEffect.dragDropOutOfZone
VibrateEffect.dragCrossBoundary
VibrateEffect.appear
VibrateEffect.disappear
VibrateEffect.move
cancel
Stop the current vibration.
Vibration.cancel();
Information about branches
The versions of the application comply with the branch naming agreement .
Known errors
There are problems with setting the vibration amplitude on some devices.
Compatibility
The application has been working correctly since the 5.0.0 version of the Aurora OS.
Terms of Use and Participation
The source code of the project is provided under the license, that allows it to be used in third-party applications.
To participate in the development of the project, please read the contributor agreement. If you plan to contribute your own source code to the project, you will need to accept the CLA agreement.
For information about contributors see AUTHORS.
Code of conduct is a current set of rules of the Open Mobile Platform which informs you how we expect the members of the community will interact while contributing and communicating.