... | ... | @@ -65,6 +65,9 @@ We do not have enough man-power to actively support more than one version of Sve |
|
|
* "Oscillator" node — see #2652
|
|
|
* "Framework" node for carcass / frame / ferme constructions — see #2706
|
|
|
* New generic "Number Range" node now deprecates "Int Range" and "Float Range" nodes — see #2682
|
|
|
* "Dictionary In" and "Dictionary Out" nodes — see #2797
|
|
|
* "Set custom UV map" node — see #2797
|
|
|
* "Follow active Quad" node (simple UV unwrapping algorithm) — see #2800
|
|
|
|
|
|
# Updated nodes
|
|
|
|
... | ... | @@ -77,7 +80,7 @@ The following nodes have received a massive functional update: |
|
|
* NGon node now has a new "divisions" input (see #2552).
|
|
|
* "Bounding box" node has new features — see #2575.
|
|
|
* "Select mesh elements by location" node has new "level" parameter — see #2603.
|
|
|
* "Voronoi 2D" node has bugs fixed and new features added — see #2639.
|
|
|
* "Voronoi 2D" node has bugs fixed and new features added — see #2639, #2801.
|
|
|
* "Adaptive Polygons" is now Mk2. It received bug fixes and a lot of new features — see #2647 and #2663.
|
|
|
* "Extrude separate faces" node now has a possibility to provide face transformation by an arbitrary matrix — see #2659.
|
|
|
* "Intersect edges" `sweeping line` algorithm of finding edges intersection in 2D mode was added - #2623
|
... | ... | @@ -86,6 +89,7 @@ The following nodes have received a massive functional update: |
|
|
* "Extrude Separate Faces" and "Extrude Region" nodes now have Mask output and FaceData sockets support — see #2794.
|
|
|
* "Mirror" node is now Mk2 and has some new options — see #2741.
|
|
|
* New options were added to the "Bevel" node, which appeared in the recent Blender versions.
|
|
|
* 2D mode for "Points inside mesh" node is introduced — see #2796.
|
|
|
|
|
|
# Miscellaneous
|
|
|
|
... | ... | |